Learning Cooperation not Competition

 

PLAY AS FRIENDS NOT AS ENEMIES…….. These games foster the spirit of cooperation. Players help each other climb a mountain, make a community, bring in the harvest, complete a space exploration….They are never against each other.

 

After all, the initial impulse to play a game is social, that is, we bring out a game because we want to do something together. How ironic, then, that in most games we spend all our efforts trying to bankrupt someone, destroy their armies-- in other words to get rid of one another! We soon learn how to pick on the other person’s weaknesses in order to eliminate him or her from the game.

People of different ages and abilities should be able to play side by side, each making their best contribution. In a cooperative game, someone young and little can play with others older and bigger and not worry about being wiped out.

 

Ages: 3 to 7   Click on picture for full description

Bambino Dino

Bambino Dino               

$15.00

Beautiful Place

 

Beautiful Place  

$15.00

Caves & Claws

 

Caves & Claws  

$15.00

Christmas Game

Christmas Game

$15.00

Circus Comes to Town

Circus Comes To Town  

$15.00

EarthQuake

Early Years

$15.00

EarthQuake

 

Earthquake  

$15.00

Funny Face

Funny Face  

$15.00

Granny's House

Granny’s House  

$15.00

Growly in the Garden

 

Growly in the Garden

$15.00

Sleeping Grump

 

Sleeping Grump  

$15.00

Harley

Adventures of Harley Dog  

$15.00

Harvest Time

Harvest Time

$15.00

Home Builders

 

Home Builders

$15.00

Hugs & Tickles

Hugs & Tickles

 

$15.00

Max

Max (The cat)  

$15.00

Princess

 

Princess  

$15.00

Round-Up

Round Up  

$15.00

Sailing

 

Let’s Go Sailing  

$15.00

Sand Castles

Sand Castles  

$15.00

Secret Door

 

Secret Door  

$15.00

Teddy Bears and Tigers

Teddy Bears  

$15.00

Walk in the Woods 

Walk in The Woods

$15.00

Yard Sale

Yard Sale

$15.00

   

Ages: Seven  to Adult

 

Amazing Illusions

$22.00

Bus Depot Diner

$15.00

  

Deep Sea Diver  

$26.00

Eyes of the Jungle  

$22.00

     

Investigators  

$22.00

 

Jigsaw Mystery 

$24.00

 

Mountaineering 

$20.00

Sky Travelers  

$22.00

  Ages: Nine  to Adult

 

Brainy Games

$15.00

Community (see description)  

$28.50

 

Earth game

$35.50

Hotel Ritz  

$25.00

 

Ice breakers

$26.00

Oasis

$22.50

 

Our Town  

$35.00

Ploughshares

$31.00

  

S.O.S.  

$28.00

Space Future  

$38.00

  

Taxi  

$34.00

Yin Yang  

$15.00

Messages  

$11.00

 

Starwords  

$25.00

)

Not an Island

$15.00

Together *

 

$10.00

Ages: Twelve  to Adult

 

Break a Leg  

$25.00

 

Eagle Eye Agency

$38.00

Explorers  

$37.00

New America

 

$30.50

Personal Portraits  

$30.50

Power Blackout  

$30.00

 

The Good Ship Freedom  

$35.00

Somewhere in China  

$33.00

Untrivia

 

$26.00

Diplomatic Mission  

$38.00

Maze

 

$40.00

Warp’n Woof  

$17.00

 

Choices 

$13.00

  *

First Impressions

$15.00

BOOKS:

Games Kit

$7.00

Games Manual

$4.00

Game Plans

$4.00

Marble Games

$4.00

Parlor games

$4.00

Sports Manual

$4.00

 

GAME DESCRIPTIONS 

Ages: 3 to 7

Harvest Time: Everybody pitches in to harvest vegetable gardens. Will we get them all before winter? We will if we help each other out!

Growly in the Garden: We all help to plant a flower garden, and save it from the Growlies by giving them what they need to feel better!

 Ages: Seven to Adult

Mountaineering: The players are a team going for the Summit. Lots of strategy and sharing involved to meet the real-life difficulties.

 Bus Depot Diner: The team has to work together to feed a busload of hungry people! Spilled soup, an anxious driver, are some challenges.

 Ages: Nine to Adult

Community: As we try to develop a thriving community we learn how people living together must attain spiritual and economic balance.

 Not An Island: No one is an island—everyone’s loss or gain is our own. Sci-fi scenario in a story-telling format full of fun and challenge!

 Ages: Twelve  to Adult

Explorers: The adventure scenarios of actual, historical journeys are given and players bring them to life. Educational and adventuresome!

 First Impressions: In a relaxed, friendly format, idea cards let players exchange “first impressions” of each other. Thought provoking.

  

*Note: Asterisked items are especially for group play.

 

Return to Virtual Store

Home